Technology & Innovation
Can Game Design Thinking Be Applied in Healthcare Innovation?
Speakers: Mr Ivan Boo
Date: 25 October 2019 (Fri) | Time: 1000 - 1130
| Location: Academia, Level 2, Whitespace
Successful games all have something in common: the intrinsic joy of skill-building. It feels good to engage our brains, improve our skills, and make progress along a path towards mastery. Games are particularly good at laying out this path. Game design thinking takes a deeper look into the intrinsic motivation of the player to develop long-term behavioural change rather than temporal extrinsic motivation. When designing a game, it is important to understand the trinity of Intrinsic Motivation: Autonomy, Competence, and Relatedness, to avoid the trap of short-term engagement.
This workshop will cover the theory of intrinsic motivation
as well as the common pitfalls of gamification, to guide the design of compelling experiences for games in healthcare. Delegates will also learn about the underlying power of skill-building and challenges in developing a game that could be used for innovation and product development.
Learning Objectives:
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Understand motivation as the key concept of game-play. Participants will explore how learning and motivational theories support the use of games for learning;
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Analyse a game’s formal conceptual design, its elements, and their relation to each other based on the game’s purpose;
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Understand the process of hypothesising, empathising, designing, play-testing and validating for innovation and new product development.
*Information is correct at time of update.
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